Hi there, how have you been?

Not a very productive week playtime wise–didn’t even touch my 3DS–but anyway I got one game down (phew) at least: Ivy the Kiwi? (Wii). In its best moments the game plays almost like an elegant ballet (as it should always be with any aracade-ish classic wannabe) but in others it’s just plain frustrating due to the Remote not being the finest tool for quick AND precise movements. Still wondering if it’s worth a review or not… -.-

Other than that also did a rough scan of a new game manual! This time it’s The King of Dragons (Super Famicom), the father of Code of Princess (3DS) and the polemic Dragon’s Crown (PS3). :) Expect a proper post anytime soon but in the mean time take this gift:

Mimic - The King of Dragons

A classic “Mimic”, one of those fake treasure chests. I hate ‘em with all my heart. -.-

Sorry ’bout that… :( lol

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That’s it for now, gotta face than damn demon in Shin Megami Tensei: Devil Survivor Overclocked (3DS) and move on. :)

See ya, take care!

… but Crimson Dragon looks awesome ;)

A decently productive week this time… I’m about to face the (supposedly) last boss in Shin Megami Tensei: Devil Survivor Overclocked (3DS), started (and went a long way on) Ivy the Kiwi? (Wii) and got every star in Angry Birds Friends (yes, I play it when a student misses my class lol).

Ivy the Kiwi

Everything here is unbearably charming: the art style, the main character, the music… And the gameplay premise isn’t bad too. :)

Other than that got a couple extra shames, I mean, games, for my pile. :P

Soul Hackers, CRUS3D

I’m yet to beat the last SMT game and there’s another one waiting for me already. :P (At least this one came with the soundtrack CD…) And a quick diversion, CRUSH3D.

Review!

As promised last week my review for Castlevania: Rondo of Blood (Wii Virtual Console/TG-16) is up! Check it out if you’re interested, I hope it helps. ;)

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Done here… Let’s see what E3 has for us. ;)

See ya, take care!

A True Eastern Lost Gem, Rondo of Blood Is the Most Expansive and Accessible Old-School Castlevania.

 Top notch presentation, both graphics and sound wise  Multiple routes, bosses and secrets  Well-balanced difficulty  Save feature
 Nintendo didn’t care for English subtitles even if it’s a first-time Western release

One of the most grateful surprises to hit Wii’s Virtual Console service, Castlevania: Rondo of Blood used to be a missing link for fans of the early years of the series–before the successful twist towards a “Metroid” gameplay style in Symphony of the Night (PSOne). Playing it now (almost 20 years later) is a delight not only for nostalgia sake; the game feels fresh as if it was another “new retro” release.

In one hand it encompasses the former iterations so well that everything seems to fit together perfectly–like the boatman from Simon’s Quest making more sense with the alternate routes feature taken from Dracula’s Curse, for instance; in the other it develops new concepts that ultimately make it a more robust action game: weapons special moves that consume more hearts to deal broader damage, a double jump effective for dodging attacks, the possibility of buying videos that teach you how to face bosses, saving the game…

Castlevania: Rondo of Blood

… and a bunch of secrets. :)

Monsters design is another thing that deserves to be noticed here as well. Even in the cases that enemies are less intricate than older predecessors they at least shine for their style–and it can be surprising to realize how much late “Metroid-vania” titles owe this one in the matter.

Castlevania: Rondo of Blood

Interesting AND beautiful enemies.

Add to that a considerable improvement in the series presentation–long voiced cutscenes, pristine music–and a more accessible difficulty level (while still posing a decent challenge) and we (arguably) have the definitive old-school Castlevania game. Or, at least, the best entry for newcomers who want to know what Castlevania was all about in its early years.

Final word:

Great!  [actual score: 8.5]

Hi there, how have you been?

As the title states I played a lot of Shin Megami Tensei: Devil Survivor Overclocked (3DS) this week and I’m positively near the end now. With the Devas down Tokyo is now exposed to demon’s attacks… And that’s the way I’m supposed to save it. -.- (?)

This is what I call an awesome piece of monster design. :)

This is what I call an awesome piece of monster design. :)

Also played a bit of Mario vs. Donkey Kong (GBA, 3DS Virtual Console) and managed to complete another couple levels. It’s getting tougher and tougher… -.-

Other than that got two new beauties:

Touch Detective, Kamen Rider

The mess of All Kamen Raider: Raider Generation (a Japan-only beat’em up) and the somewhat rare Touch Detective, both for the Nintendo DS. :)

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That’s it for now… My review of Castlevania: Rondo of Blood (TG-16, VC) is almost ready, so expect it to be up anytime soon. :)

See ya, take care!

Hi there, how are you doing?

FINALLY I was able to put a decent Wi-Fi spot to work here at home… And that not only makes me able to play games online and watch to Netflix but also to SPEND more money I shouldn’t in downloadable goodies. :P So, first of all add me if you want to:

3DS Friend Code: 3995-6648-8422
Wii Friend Code: 8023 0117 0780 1176

I would love to play a Fortune Street match with REAL people… :P

I already started to build a Wii Virtual Console library by buying N64‘s Paper Mario (which my ex-wife used to love but I never really came to try since I like the original Super Mario RPG (SNES) more lol) and the legendary Castlevania: Rondo of Blood (TG-16). I must say I’m deeply impressed with this one and now I realize how much metroid-vania games owe to this gem. I’m glad they released this to us Westerners… :)

Castlevania: Rondo of Blood

The cutscenes and voice acting make the game awesome even before you start to play it. *-*

If you want to gift me for any reason here’s my wishlist. :P

Talking about what I’ve played I sunk my teeth (pun intended) into that Castlevania and I’m in the last stage now, I guess. Death was easier than I expected, thankfully. :) [Stage 7 (48%). Just fought Shaft, couldn't help recalling the vile from Altered Beast... :P] I also played a couple online races in Sonic & All-Stars Racing Transformed (Bonus Edition) (3DS)… And hit an unexpected, premature ending in Shin Megami Tensei: Devil Survivor Overclocked (3DS)! I won’t spoil you, just know it’s possible in Day 6. ;) [Last day, better grind and get tougher demons too. -.-]

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Well, that’s it. I’m seriously thinking about writing a review for that TG-16 re-release when I finish it… Let’s see how that unfolds. :)

See ya, have an awesome week!

Hi there, how have you been?

Well, that’s it, really. lol I’m on the 6th day of the game and I wont trust it about the 7-day time lapse it supposedly lasts. We’ll see… -.-

Abaddon

I’ve had a tough time with those… Luckily they’re weak against physical attacks–and my character can erase ‘em with a single hit by now. :)

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My new PC pieces has arrived and I’m almost done with upgrading it. I REALLY hope my Steam copy of Street Fighter IV runs smooth now… *cry* lol

See ya!

Hi there, how are you all doing?

As the title states I barely played a couple hours this week. So the only thing that happened to me was to be cheated by Shin Megami Tensei: Devil Survivor Overclocked (3DS) which is forcing me to do some pointless grinding. lol [4th Day. Tamer Cops? Huh...]

Other than that got two digital beauties in a (rare) Nintendo promo at eShop:

Liberation Maiden

“Liberation Maiden” has been sitting at my wishlist for some time…

Crimson Shroud

… while the very existence of “Crimson Shroud” was a nice surprise.

Let’s see when I’ll be able to play ‘em… Liberation Maiden will have to wait ’til I touch Sin and Punishment: Star Successor (Wii)… And I’m afraid to start Crimson Shroud and never get back. :P

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My hand is getting better, I hope I can play more this week. :)

See ya!