Hi there, how have you all been?
Ah, Ludum Dare. It’s that time again when the indie river overflows and you get drowned by little awesome experiences… Despite not showing up in my Raptr stats I often do like ‘em more than AAA games. -.- As usual I tried a bunch this week and I would like to recomend three neat entries that crossed my way. :)
Awesome concept (and greatly presented too): kill living beings with the almighty Reaper and get back with a powerless human to harvest their souls. Tough but compelling. [play it here]
Puzzle platformer with a twist: switching between two worlds to get one character to help the other. Well executed and toying with obviously expandable ideas. [play it here]
An open-online-world that’s being explored–and modified–by several simultaneous players at the same time. Molding the terrain costs you coins, so it’s better to get ‘em to be able to keep exploring. (Hard to drop. :P) [play it here]
Other than that played a bit of Okami (Wii), Shin Megami Tensei IV (3DS) and Kirby’s Pinball Land (Game Boy)–I’ll talk more about this one next week. ;)
New stuff! Got a beautiful, beautiful physical edition of Mirror’s Edge (PC) with a soundtrack CD! I already own a digital copy of it on Steam, so it’s here for the sake of collection and my music studies. :)
Accomplishments! Played some decent chunck of Street Fighter Alpha: Warriors’ Dreams (PSN) and beat it. Love this entry and its sequels…
Done for now. More to come!
See ya, take care!