This Bandai catalogue came with Kinnikuman Muscle Tag Match (Famicom) and I think it’s an interesting piece of gaming history that deserved to be scanned. :) Enjoy it!

Click in the images to enlarge

Familist

Familist

Familist

Familist

Familist

Familist

Familist

Familist

Hi there, how have you been?

Well, I started playing when I was 4, back in 1984. As a matter of fact the VERY FIRST memory of my life is from that era: me breaking my uncle’s 2600 controller while trying to play Decathlon… :P (Try it yourself one day and you’ll realize why that happened.) As such an old-schooler you can imagine how enchanting revolutions used to be to that silly me; I’ll never forget the first time that same uncle fired his NES and we saw Popeye, Donkey Kong Jr. and, above anything else (of course), Super Mario Bros. in action. The burst of simultaneous colors, the vivid environments and watching the screen actually SCROLL was quite a sight to behold and those are things a gamer can’t really forget.

But I’m here to make a confession: even as a Nintendo boy at the time the shock of seeing early Mega Drive screenshots in a mag was never matched for any other gen leap–before or after. And the reason behind that is an obvious one: apples. -.-

Castle of Illusion was the game featured in that issue. (Actually you can see a scan of those pages here, courtesy of akagames.com.br) And Mickey was astonishing, the trees in the forest were simply gorgeous and all… But what really made my jaw drop were the apples. Man, how could they shine so brightly? What kind of magic could make them… reflect light?! lol My 8, 9-years-old me couldn’t grab it. It was unbelievable… :P

Just for educational purposes, here is a Mickey’s apple aside another one from my favorite Hudson’s series, Adventure Island:

Apples

Come on… ;(

It was an absurd. One beyond comprehension. lol

That thought came to my mind this weekend, when I fired Aladdin for a saturday-morning-cartoon gaming session… It was still beautiful as it was some 20 years ago–specially the apples. ;)

AladdinApple

Review! Another forgotten little indie gem review was unearthed! Little Wheel (Browser) is short and casual but packs a punch and shouldn’t be missed. :) Check it out!

banner

That’s it for now. Here I go dig those magazine scans… :P

See ya, take care!

Little Wheel is a surprisingly neat precursor of Machinarium and a short but solid experience in itself.

 Superb presentation, both sound and graphics wise  Charming, believable world
 Short  A bit too easy

After some years of oblivion the point-and-click genre has found a small and warm home in Flash games (and more recently in touch devices as well) and every now and then you may run into some unexpected little gem to represent it through this media. Well, Little Wheel is one of those gems and even though it’s on the short/somewhat-easy side it’s still solid and engaging enough to even bring new players to the genre.

The game tells the story of a world full of robots that due to an electricity shortage… cease to “live”. And you, as a robot “revived” by a lightning bolt, have the chance to set things straight and put everything back to normal by reaching and turning the main power generator on again.

First thing to notice here–and that’s the main value of the game–is the superb presentation. Graphics are amazingly neat with a very strong sense of atmosphere; the contrast between the shadowy objects and the background, how stuff get blurred when they’re “out of focus”, physics regarding weight and inertia, everything sums up to create a believable… living world. Sound wise it’s remarkable as well with some great SFX and jazzy music–despite holding only two music pieces, both really shine and don’t get tiring.

Little Wheel

Beautiful filthy air.

Aside that the gameplay (point-and-click puzzles) design may not be exactly impressive but it’s charming for sure and still very cohesive with the overall mood of the game. Some screens (“levels”) can get a little tricky (including some trial/error cases) later on but nothing to keep anyone from reaching the end of the game. Talking about it the adventure is a bit on the short side (no more than 10 minutes required to beat it) but this is the classic less-is-more case since that alows for an easier impression in the casual player.

Is hard not to think about Machinarium (an indie from Amanita Design that hit the jackpot) when playing Little Wheel but you’ll be surprised (again) to know that this little one was released around 7 months before its famous brother.
Is hard to tell if it has influenced Machinarium or not but even if its historical role can’t be properly confirmed Little Wheel is still a great game on its own merits and a must play if you have 10 minutes to spare with an indie game.

Final word:
5 stars
Great!  [actual score: 8.5]

Game originally reviewed for the Autonomous Regime Union at Gamespot. Thumb it up (or down) if you care. ;)

Hi there, how have you been?

Yes, a tiny bit of puzzle was still on my plate (Picross DS (ピクロスDS) (DS)Hatris (ハットリス) (NES) and even Marvel Puzzle Quest (Android), back to my cell phone) but the greatest chunk of my gameplay time was about those RPGs I can have on the go: Final Fantasy XII: Revenant Wings (DS) and Tactics Ogre: The Knight of Lodis (タクティクスオウガ外伝 The Knight of Lodis) (GBA). Both had the most difficult levels in them so far and I’m glad I finally got over that. :)

New Stuff! Another CIB beauty (in perfect shape) for collecting the Ogre series is here! Ogre Battle 64: Person of Lordly Caliber (オウガバトル64) (N64) is the ugliest one IMO because I like pixels more but I hope it still fares well gameplay and story wise. :)

Ogre Battle 64

Glorious and imposing. :)

Achievement! Another terrific Mega Drive title from my childhood has finally fallen! QuackShot: Starring Donald Duck (I Love Donald Duck: Guruzia Ou no Hihou アイ ラブ ドナルドダック グルジア王の秘宝) was much bigger than I thought and I can’t really believe it’s still to be re-released in ANY other platform… :( Terrific game. :)

Donald Pepper

If I was thinking Sonic was impatient imagine Donald–in peppers. lol

Impressions! Just an homage to my new love, that Ice Blue DS Lite I got a couple weeks ago. :P

banner

That’s it for now. I’m having a hard time choosing the next Mega Drive title… :P

See ya, take care!

I decided to create this journal because I needed a place to share impressions about games I’m yet to finish and I know I’ll never review… Well, in this case I just needed to praise some piece of hardware. ;)

Here we go, I hope you like it!

journal

I can say I played the hell outta NDS generation–actually I still do. In fact it was the DS that made me want to get back to gaming since I quit playing altogether when the 3D generation (N64, PlayStation, etc.) arrived. But I started with the early silver phat (the one which came with a bonus Metroid Prime) and married to it until I finally upgraded to another early 3DS–before the first price cut and all–and that means I never had a Lite in the mean time…

Until now. :) As I’m growing older and older–and because I don’t allow myself to play games out of their original resolution–I’ve been squinting for tiny pixels when playing DS games in my 3DS. That made me hunt for a DS Lite for the sole purpose of attacking my backlog properly… And honestly, I’m glad I did it.

DS Lite

Plus MUCH shinier screen. Only when you play older handheld consoles you realise how far we came on this. Firing the DS games–and more notably GBA ones–here is simply unsurmountable (even comparing to newer iterations).

Plus Battery. It charges faster, it lasts longer. A good deal sharper project.

Plus Pristine finishing. It’s gorgeus, elegant and functional for cleaning purposes.

Plus Heavenly buttons. The tact feel with the buttons is comparable to SNES controllers–and that says a bunch.

Minus Bad sound. Its speakers talk louder, but at cost of a decent frequency response. It’s all about scratchy mid ranges.

banner

That’s it, impressions of a war fought long ago… But those are a retro gamer joys, I guess. :)

Hi there, how have you been?

Well, that puzzle week was extended a bit more–even though I didn’t touch World of Goo (Steam) this time Picross DS (ピクロスDS) (DS) and Hatris (ハットリス) (NES) were still up in the ranks–and I still played a decent deal of Final Fantasy XII: Revenant Wings (DS) and Tactics Ogre: The Knight of Lodis (タクティクスオウガ外伝 The Knight of Lodis) (GBA), but what I was really pleased to play was this:

New Stuff! This is what I call a bad boy: an original Japanese mean Mega Drive! And with it I can finally put my neat catalogue of JPN games to run without that annoying Mega Drive III region lock. :P I was a Nintendo fanboy back then but this does what Nintendon’t. lol

Mega Drive

Bad like a Honda or something lol

Achievement! Last night I did a master run and beat the original Sonic the Hedgehog without using any continue! Before that I could never beat it without the level select cheat, so it’s big deal for me. lol

SonictheHedgehog

He hates me for holding him back… :( lol

Eye-Candy! Another manual scan is up, and another weirdo I must say: Kinnikuman Muscle Tag Match (キン肉マン マッスルタッグマッチ, Tag Team Match: M.U.S.C.L.E.) (NES)! There are plenty of those embroidery maps for you to use in this one too. :)

Teriiman

A 4-pixel fringe. lol

banner

That’s it for now. More Mega Drive talk to come next week for sure. ;)

See ya, take care!

Click in the images to enlarge

MUSCLE

MUSCLE

MUSCLE

MUSCLE

MUSCLE

MUSCLE